Video Game Coverage

Via: GameSpot
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There seems to be a growing divide between those out there that are waiting in eager anticipation for Overwatch, vs. those that are hyped on Battleborn? Where do you stand?

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The game's creator, Alex Preston released the following statement via Steam on the co-op beta:

"This was a mode we had cut months before we shipped due to time constraints, but have since gone back to because it's a lot of fun and felt worthwhile to take the time to complete."

Check out a couple GIFs below, which depict the mode in action:


Via: Polygon

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We get to follow the aptly named 'Darkathion' for his first nine minutes of character customization and exploration to spots like the 'Giant Rock Stack' and library. The game's already showing clear signs of being geared towards encouraging taking your next adventure outside. 



Maybe the biggest highlight of this revealing video was the part in which we get to see just how hard it is to actually 'hit' a Pokémon with a Poké Ball when trying to catch it--takes a serious chuck, man! All in all the hype continues to build with this pretty dang exciting video!

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Via: Rösti
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Not sure what Nintendo's ultimate plan here is...the reintroduction of a cancelled controller design, a straight up horseshoe emulator, or a genuine rebranded Microsoft 360 Speed Wheel..? We'll let you decide for yourself. 


Can we expect something like this bad boy for the Wii U Pro controller?


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Via: killscreen
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Tracing back to 2015, dynamic french duo Koola and Viv unleashed a screenshot depicting a cat perched in a dark alley, silhouetted by a hazy red light as the sun shone through in from an unknown opening above. This scene's the first look at an untitled 'HK project', which is an experiment in third-person exploration through the eyes of an adventuresome cat. Uh, completely on board for that.



There isn't yet a release date, and even though the details surrounding this game are vague at best, we are completely gung-ho with the furry feline theme of this exciting 'HK Project'! Follow any and all project developments over on their devblog.

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