By .Leo-- on Feb 8, 2015 at 11:36 AM
Great, now how to get up there? Maybe this game has parkour? *I grab onto the building and Assassin's Creed my way up* Say, this game is kind of fun after all!
By Parallel_Andy on Feb 5, 2015 at 2:02 PM
Yea... sure... *yawns* In the morning we can head back to the T.A.R.D.I.S.
By .Leo-- on Feb 5, 2015 at 7:03 AM
*it's starting to get dark* Hmm, day and night cycles, eh? *I notice an open window on the 3rd story of a tall building* We should make camp up there for the night. They might have some more items up there too.
By Parallel_Andy on Feb 2, 2015 at 6:00 AM
Yea... that was a weird creature.
By .Leo-- on Feb 2, 2015 at 5:47 AM
*shrugs* Better than no health item at all. *I stuff it into my pocket* We should look around for more items in case that thing comes back.
By Parallel_Andy on Jan 31, 2015 at 11:55 AM
Umm... sure... you might get radiation though. (#Fallout3reference XD)
By .Leo-- on Jan 31, 2015 at 6:24 AM
*I hold it up* ( http://youtu.be/mlN4d5zLliQ ) *it appears to be an old can of food, but you can't really tell what's inside* I think it's a health item!
By Parallel_Andy on Jan 30, 2015 at 1:44 PM
What is it?
By .Leo-- on Jan 30, 2015 at 5:12 AM
*we duck behind a ruined building. The creature stops and looks around before finally heading off in the opposite direction from us* Well, that was certainly a weird cutscene... *I notice something shiny buried in a pile of rubble* Look...it's finally an item! *I start digging through the debris*
By Parallel_Andy on Jan 29, 2015 at 4:16 AM
Hey, I'm new here! I don't know what that thing is! I'm making up as I go. *we find ourselves running about the empty city as the creature chases us, making sharp turns to make confuse it*
By .Leo-- on Jan 29, 2015 at 2:16 AM
Y'know, a clear objective would be really helpful in this situation. *it takes a thunderous step towards us* Um..we should probably run for now though, until we know what to do. *runs*
By Parallel_Andy on Jan 28, 2015 at 5:39 AM
Uh... we'll I think we should leave it alone and let it. *it hisses at us horrifyingly* ...OR we could run.
By .Leo-- on Jan 27, 2015 at 7:39 PM
*I stare at it* Lizard people? *I roll my eyes* Pfft, lazy game creators...well, at least it isn't nazi zombies I guess. *I look at you* So how do we beat this thing with no weapons? Or is this a chase scene?
By Parallel_Andy on Jan 24, 2015 at 12:40 PM
*I take a look around the corner and a gigantic creature jumps out it look slimy, lizard like, and primitive*
By .Leo-- on Jan 24, 2015 at 6:37 AM
I'm on it, cover me! *heads towards the noise, ducking behind every possible cover on the way*
By Parallel_Andy on Jan 18, 2015 at 6:46 AM
Well... do you wanna check out that sound?
By .Leo-- on Jan 18, 2015 at 6:17 AM
So what you're saying is...you don't know what kind of game it is? Or is it just in a genre of it's own? *looks to be in thought* That sounds interesting...
By Parallel_Andy on Jan 15, 2015 at 3:28 PM
Andy: I think the game must be developing suspense. You know... so nobody knows till you see it.
By .Leo-- on Jan 15, 2015 at 11:55 AM
About time! Wait...we don't even have any weapons yet! Are we fighting ghosts? Zombies? Aliens? Zombie ghost aliens?? *gets into a bad karate stance*
By Parallel_Andy on Jan 15, 2015 at 9:19 AM
*we hear something tip over and our attention quickly switches* Andy: You may get your wish.
By .Leo-- on Jan 14, 2015 at 10:08 PM
*after walking for a long time* Good gawd, this game is boring! I mean, the graphics are awesome, but where's the zombies or monsters at? We haven't even found a crummy crowbar for a weapon yet! *continues ranting on*
By Parallel_Andy on Jan 12, 2015 at 12:24 PM
T_T| Then it must be a post apocalyptic simulator. Maybe we just need to explore deeper. The city looks abandoned for a long time. Moss on the buildings, trees in the street.
By .Leo-- on Jan 7, 2015 at 10:36 AM
*I look around* This game is pretty lame so far to be honest. I'll look around for secret items since nothing else is going on. *starts searching in corners and dark areas*
By Parallel_Andy on Jan 6, 2015 at 1:48 PM
Well, I guess so. Maybe it may show what happened here too. *We walk inside*
By .Leo-- on Jan 5, 2015 at 6:15 AM
*looks away from the sign and scratches my head* This mission's details are really confusing. Where are we even supposed to GET some Ovaltine? *sees the building you're looking at* You suppose we can find the item in there?
By Parallel_Andy on Jan 4, 2015 at 1:34 PM
.... Well, that's weird. *I look at a building, rundown and covered in moss.
By .Leo-- on Jan 4, 2015 at 1:00 PM
*looks closely* Remember to drink your ovaltine...
By Parallel_Andy on Dec 25, 2014 at 1:56 PM
Well... how about we head over to it. *we walk over to the structure to see a statue of an alien.* Huh? Looks like we DID land in another planet's swamp. The T.A.R.D.I.S should decipher the alien language... what does it read?
By .Leo-- on Dec 25, 2014 at 6:34 AM
*peers off towards the south* Hey wait...I think I see a structure over that way. The distance rendering in this game is awesome...looks just like real life! *I slide down the tree*
By Parallel_Andy on Dec 22, 2014 at 12:13 PM
Maybe... I don't know... I haven't explored it. There must be some sort of town, village... something...