
Well, stop me if you've heard this one before - GTA 6 has been delayed again. What was supposed to be the biggest video game launch of all time just got pushed from May 2026 to November 2026, and things over at Rockstar Games sound about as chaotic as a five-star wanted level.
According to Take-Two CEO Strauss Zelnick, the delay is "the right move," and he even took a subtle jab at competitors who rushed their releases and "paid the price." (It's hard not to think he's referring to MindsEye, the disaster helmed by ex-Rockstar producer Leslie Benzies - a man who once sued Rockstar for $150 million, so yeah, there's a lot of history there.)
But polish isn't the only thing on Rockstar's mind. The studio also just fired between 30 and 40 employees, claiming they leaked confidential information in "a public forum." Those workers - most of them from the UK and Canada - say otherwise, insisting they were fired for trying to organize a union. The Independent Workers' Union of Great Britain called the move "ruthless union busting," while Rockstar insists it was strictly about protecting secrets.
This all comes right after the company's renewed paranoia about leaks, ever since GTA 6 footage hit the internet back in 2022 and their first trailer leaked a day early. Since then, Rockstar has gone full bunker mode - forcing developers back into the office, ramping up security, and keeping marketing on a very short leash.
So here we are again - another delay, another round of drama, and a studio that feels more like it's stuck inside its own chaotic mission. Will GTA 6 still be worth the wait? Probably. But at this point, it's starting to feel like Rockstar's biggest open-world challenge isn't in the game - it's behind the scenes.