Cozy games as an antidote

For me, the answer came during the pandemic. The world outside was terrifying. My husband dove into Doom Eternal to vent his stress in a hail of digital bullets. I went the opposite direction: into Animal Crossing: New Horizons.
While he was slaying demons, I was tending tulips. While he was grinding for weapons, I was decorating my virtual island. And it worked. Animal Crossing became my sanctuary, a place I could visit every day where things were calm, manageable, even joyful. The biggest drama in my little town was which neighbor forgot my birthday.
I wasn’t alone. Millions of people worldwide discovered cozy games simultaneously. Stardew Valley sales skyrocketed. Disney Dreamlight Valley, Cozy Grove, and dozens of indie titles promised us gentle, pastel-colored worlds where nothing too bad could happen. The chaos of reality was replaced by the soothing rhythm of planting, harvesting, crafting, and decorating.
The fantasy of simplicity

But here’s the thing: gardening in real life is hard. Building furniture is frustrating. Running a farm is back-breaking labor. So why are millions of us choosing to simulate work we’d never actually want to do?
The answer lies in simplicity. Real life is complicated. Work is endless. Bills stack up. Notifications never stop. Cozy games strip all of that away. They give us the fantasy of control without the burden of actual difficulty. In Stardew Valley, crops don’t rot if you forget about them for a week. In Animal Crossing, your house loan comes with zero interest and no late fees. In these worlds, progress is steady, predictable, and always rewarding.
We don’t actually want to sweat in the sun planting rows of beans. What we want is the feeling of accomplishment, of nurturing something, without the frustration. Cozy games give us the illusion of a simpler life, without the calluses.
Escaping to “nature” through pixels

There’s also something deeper at work: our collective craving for nature. Cozy games almost always revolve around plants, animals, and small-town living. They romanticize gardens, farms, and forests. It’s ironic, because most of us playing these games live in cities, far removed from actual dirt and bugs. But maybe that’s the point. The more we lose touch with nature in reality, the more we seek it out in digital form.
It’s the same impulse that drives the popularity of “cottagecore” aesthetics on TikTok or the endless Instagram feeds of people baking bread and knitting by candlelight. Deep down, we crave the illusion of a slower, more grounded existence, even if we only ever experience it through a screen.
Oversaturation, or just abundance?
Of course, once cozy gaming took off, the industry pounced. Now the market is flooded with cozy titles, some brilliant, some shovelware. It’s the classic cycle of oversaturation: once a trend proves itself, everyone rushes to copy it. Not every game can capture the magic of Stardew Valley. But maybe that’s okay.
Because unlike competitive shooters, cozy games don’t demand your constant attention. You don’t need to grind every day to stay on top. You can dip in and out, pick up a new cozy title, play it for a while, then move on. Oversaturation doesn’t kill cozy gaming, it just means more options for when you’re ready to retreat into your next little digital village.
From screens to setups

Here’s where it gets interesting: cozy gaming didn’t just stay in the games. It started bleeding into real life. Suddenly, “cozy gaming setups” became a trend of their own. People weren’t just playing Animal Crossing; they were redecorating their desks with pastel keyboards, fairy lights, and soft blankets to recreate the vibe IRL.
The game wasn’t just on the screen anymore; it was in the environment. A cozy corner with a Switch docked and a cup of tea became the real-life extension of the cozy worlds we were building digitally.
And honestly? That makes sense. Because what cozy gaming really gives us isn’t just a distraction, but a permission slip. Permission to slow down. To care for something small. To choose joy over grind.
Final thought
We don’t actually want to farm. We don’t really want to build houses from scratch. We definitely don’t want to wake up at dawn to weed a garden every day. What we want is the feeling of those things: the calm, the progress, the sense of life unfolding gently at our own pace. Cozy games give us that in a way reality never can.
Maybe that’s why the genre isn’t going anywhere. The world will continue to become faster, louder, and more overwhelming. And when it does, we’ll keep reaching for our digital watering cans, our pastel keyboards, and our fairy lights. Because sometimes, the smartest thing you can do in a game, and in life, is to take a deep breath, plant a pumpkin, and enjoy the quiet.