Creators of World of Warcraft's Nostalrius Server Announce They'll Be Meeting With the Developer
They posted the following series of announcements to their Facebook page on what we can expect as potential developments for Nostalrius server over upcoming days:
The last few weeks have been full of exciting events that we did not anticipate. We saw the first official answer from J. Allen Brack on the topic of legacy servers, the petition reached 250.000 signatures, and we are currently scheduling a meeting at Blizzard campus!
We are very excited to be able to help Blizzard understand the part of their community asking for legacy servers and many other related topics, in the hope that they will eventually make it possible to legally play previous game expansions.
Since these events are major changes regarding the legacy server scene, completely changing our former strategy, we have several announcements today:
A. Ambassadors of Legacy servers
After the answer from Blizzard and the amazing support we received, we feel we are now not only the admins of a private server: We are also the ambassadors of a larger movement for the entire World of Warcraft community that wants to see game history restored. It is a major responsibility. Our top-priority and only focus now is to fulfill the needs of this community, by carrying your voice to Blizzard directly.
B. Nostalrius source code and database won’t be released
We acknowledge the help that the emulation community provided to us by creating MaNGOS and our initial objective was to release part of these sources to help improve the current emulators - without our special anti-cheat and some other critical features.
Our custom anticheat had unique functionalities that allowed us to detect and track any kind of hack / bot in a generic way. We believe the anticheat that we made was able to detect and was able to block all of the known threats, and releasing our code would allow the development of more powerful cheating tools that would be more difficult, if not impossible, to detect. We have spent countless hours to fight people making money from exploits, cheats and traffics: the last thing we want to see now is people getting more money from wow hacks because of us.
Some voices in the emulation scene wanted to legally force us to release the complete source code if we chose to only publish a part of it. As explained above, the anticheat is not something we would reveal in any case.
A second important point is that keeping the sources private could be useful at some point during the discussion with Blizzard. They proposed to discuss together and we want to have all the chances on our side, for the community we represent now.
Furthermore, if official legacy servers were to be released at some point in the future, the emulation would become, in essence, obsolete for our community.
C. A special gift for you
On a side note, the development team has prepared a gift for you. One of the hidden Nostalrius features was the ability to "replay" sequences of the game. This is something that was mainly used to create our videos, but never released to players. We accumulated a few replays of different events that occurred on our PvP and PvE servers, and we are willing to let you replay these magic moments. We are glad to inform you that Nostalrius team is releasing the first "replay" feature for World of Warcraft, and will be available to anyone: a powerful tool for future e-sport event maybe ?
The source code is available here (based on BunnyEmu, credit to their developers) : Posted by mattstaff