Dungeons and Dragons Player Snatches Magical Item Another Player Forged, Claiming Ownership as It Was Crafted on Her Quest

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    "This is my quest - your magical item is mine." Jo
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    Am I wrong for being upset about this? Table Disputes First and foremost most our DM is going through out party and making quests for all our characters. We been playing for about 4 months. And have went through 3 different quests.
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    So today we were toward the end of this girl in the party's quest were we are going around an island to get these gems that are elemental stones from temples also each temple has contained a magic item. (We had already done AIR and WATER) so we went to the Fire temple and we came across a forge. And an orc
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    was working the forge. We talk to the orc and figure out he is using the stone to power a forge. And basically it boils down to we have the option to either just take the stone or help him finish forging so we can get it.. everyone is the party was against helping him. And I was like why wouldn't we? He just wants to finish using it and go on his way. So I walk up and take action and help him. Lo and behold
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    come to find out we forged "The deck of many things". Soon we found that out. The girl who's quest it is was like "oh this is my quest so I'm gonna hold on to that." I completely broke character and was like you didn't even wanna help.. you stood at the entrance to the temple while I helped forge it.. and you already have all the magic items from all the other temples..
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    Been playing for 4 months and helped everyone on their quests and stuff and i finally get one magic item just for it to get snatched from me. I was literally so I didn't even wanna play anymore at this point. And before someone says it I know it's just a game but it really got to me. Like right now I don't even wanna go play next week to help her finish her quest. Am I wrong for this?
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    or Shadow Dragon8685 · 4 days ago DM 1. You are absolutely right to be p ed since she didn't want to help the orc create it in the first place. 2. That having been said, let her have the f 'ng thing and run for the hills. The Deck of Many Things is also known as the Deck of Campaign-Wrecking b it. Egg her on. Encourage her to draw. Encourage her to draw a lot. Watch as she implodes her own character in her hubris. Make sure to inform the DM you're watching this from minimum safe distance. 918 Re
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    or Zireall 4 days ago So you guys are doing multiple dungeons where all the loot goes to her? Even if it's her quest that's just bad DMing Reply Share 207 Deadfelt 4 days ago . Even worse if they keep letting her get away with it. It's "my quest" is fine but an item that isn't even tied to your quest that someone else received through their own effort sure as sh doesn't belong to you. (
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    As a DM myself, I would lock the deck so she and anyone else except for OP can't draw from it, shuffle, or otherwise even interact with any individual card unless OP gives express permission. It's a brick made of cards for everyone else. Anyone who looks at the bottom of the deck to see the bottom card will see what card I currently view them with as the DM. For her, its The Void. A subtle warning that this deck isn't hers and we both know it.
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    That being said, I'd run it by the table that she never contributed to making the item and only the stone is part of her quest. The item does belong to OP, so: "Consider if you actually do want to rob another player of their own achievement." I would be watching like a hawk for her response. Because there is a wrong answer to my inquiry. Reply Share 122
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    . NomNomChomper - 4 days ago THIS is a great approach. Giving in-game options and consequences (imo) is the best way to settle table disputes. And I agree, the item belongs to OP. It's wild to me the DM didn't step in and say something. The greedy player aside, that's just bad dming. It's all well and good to be hands off and let players try to work it out. But when something is blatantly unbalanced or unfair, I feel like it falls to the DM to manage it. 13 Reply Share
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    JasontheFuzz 4 days ago There's a children's story about this. A woman asks for help gathering grain, then grinding it, then kneading it, then baking it, but when it's time to eat it, suddenly everyone wants to help. She said no and ate the whole loaf Reply Share A 90 kyew 4 days ago Druid The Little Red Cockatrice. It's a classic. 24 Reply Share
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    JustinBonka - 4 days ago . DM Generally as a DM my rule is if you find it it's YOURS. Nobody can take it from you without your consent, if it was snatched from you your DM obviously has no respect for your enjoyment of the game. They should have mediated this the moment it happened 359 Reply Share
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    Ubiquitous_Mr_H · 4 days ago · edited 4 days ago I have very limited experience with DnD as my wife and I only started playing last October. But in my, again limited, experience most people we've met in the community have sh people skills. That especially includes conflict resolution. They either avoid it entirely or don't understand compromise. Sure, they can be perfectly pleasant as long as everything is fun and shenanigans but as soon as an issue arises they'll back off and ghost or fight too
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    I_Like_Purpl34 days ago I noticed a pattern where if someone have been playing for a long time and you see they're always jumping from group to group (especially as DM), this usually means they're a problem. Since it's not so easy to find a group you really enjoy, have similar style, etc, unless needed, you try to stick to those people.
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    I had games over multiple timezones, with irregular schedule that kept going for a long time, because we work so well together. Everyone enjoys each other company and play style, we get along well, we know how to solve issues when they arrive and everyone preferred to have that irregular experience than going for random groups of people where your experience can vary wildly. A 28 Reply Share
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    Rough-Bedroom-6522 OP - 4 days ago · edited 4 days ago I told her I was the one helped forge it. And her reaction was " nah I'll hold on to it till I trust you" not exactly sure what the i trust you part meant.. but thats what she said lol and then her friend was like "yeah it's her quest". At this point I just stopped talking before I said something I would regret. I honestly feel like shes just trying to hold all the good stuff in game. And that isnt fun at all. Im honestly just thinking about
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    Even-Singer-9024 4 days ago My DM can't argue that. Oof, I wouldn't base any conflict resolution on the premise that you can pull one over on the DM Reply Share 117 Rough-Bedroom-6522 OP- 4 days ago Not wat I meant. I meant like he knows I never handed her anything "in game" 57 ▼ Reply Share
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    Even-Singer-9024 - 4 days ago My point is that the DM can easily say "Yes, you did. When she said she'll take it and you didn't say you keep it, it was assumed she took it. Don't act like you didn't realize that." I'm not saying I'd agree with the DM, but the DM could argue that. No amount of "but ackshually" will help. 98 Reply Share
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    Kitchner 4 days ago DM I'll be honest, every time I read one of these it always seems like you only get half the story, and every player/DM insists that they are the reasonable one and everyone else is the problem. That being said, red flags for me: 1. Your DM thought a deck of many things was a good idea. It's never a good idea unless your idea of a good time is total chaos with months of stuff going on nothing to do with the story you wrote (99% of the time anyway).
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    2. Your DM didn't make you both roleplay the discussion in character. If the player's character wants the item because "they don't trust" your character, that is roleplaying, therefore you should both roleplay it. 3. You helped forge the item, you're standing next to it when it's made. It's in your character's hands. It seems pretty clear to me any decent DM would tell you to roleplay it (see point 2) and then if both characters couldn't agree, then it defaults to "Well X physically has it and y
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    4. You say they designed quests for "all the players" but somehow one player has ended up with all the items? Even if we just assume the players are just giving the items to who seems most suited for them (e.g. here's a magic dagger, give it to the rogue) it's a poorly design set of magic items. At worst the DM has let one player convince people to hand over magic items intended for just one player without saying anything. Honestly? I think the DM is rubbish and I'd just quit.
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    If you've only been playing for four months the player you have an issue with may be totally new to roleplaying and not really understand the entire dynamic. The DM should know better though. If the DM is new too, then you need to talk about the above points with them, and if they refuse to change anything then quit. Reply Share 65

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